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Marketing, product, and sales teams often wait on a designer or agency for a still, a short clip, or a 3D asset. That delay shows up in campaigns, decks, and support replies that need a visual. Studio is the generation workspace in UtopikAI. You describe what you need (or upload a reference), pick a model, and generate. It is not the same as workflows — workflows are automations on a canvas. Studio is Image, Video, Audio, and 3D. The built-in Art assistant is for talking about creative work in chat. Generate the actual file in Studio.

How people use Studio

Open Studio and choose a generator. Each one has a model picker, Advanced Mode, Target space, Generate, and My Creations. Which models you see depends on your tenant. Live catalogs: image, video, and audio. Typical jobs:
  • Campaign stills, social posts, and product mockups
  • Short product or explainer videos from a prompt or a still
  • Voiceovers and music beds for those clips
  • 3D models for product visualization, characters, or scene assets
Save outputs to a space with Target space so the right team can find them.

Images

Open StudioImage.
  • Text to Image — Describe the still in a prompt (hero shot, infographic look, on-brand scene).
  • Image to Image — Start from an existing asset: restyle it, restore it, apply a filter, or remove a background.
Use this for ads, landing-page art, presentation slides, and support replies that need a diagram-style visual.

Video

Open StudioVideo.
  • Text to Video — Describe the clip (product demo, social teaser, walkthrough).
  • Image to Video — Animate a still, including talking-head style generation where the model supports it.
  • Video Enhancement — Improve an existing clip.
Set duration and other options in Advanced Mode when the model shows them. Pair a generated clip with Audio when you need a voiceover or a song.

3D models

Open Studio3D. Studio generates 3D models, not a 2D “3D-looking” image (use Image for that).
  • Text to 3D — Describe the object or character.
  • Image to 3D — Upload up to five reference images so the mesh follows a real product or concept art.
Use this for product mockups, packaging, characters, and assets you will drop into another tool (for example GLB output). The current Studio 3D model is Hyper3D Rodin. Quality, format, material, and mesh options depend on the model.

Audio (with image and video)

Open StudioAudio for speech and music: voiceovers, multilingual narration, and full-length songs. Teams often generate the visual in Image or Video, then add audio in the same workspace.

Assistants, agents, and Studio

Studio does not replace assistants or agents. Use an assistant in chat for copy, briefs, or Q&A. Use an agent when media-related work should run on its own, on a schedule, or inside a workflow. Generate the image, video, audio, or 3D file in Studio. Do not use a chat assistant as a substitute for unattended runs. Create an agent for that.